Sowing and Reaping: Expedition

The Old Priest

/=Even from a distance, it’s hard not to notice the megalithic wall rising high above the houses of stone and clay. For a moment you take it for a shard of the Labyrinth, but no, it’s greyer, cruder and somehow more ancient. It’s also covered in grooves, overgrown with plants. That is where you are to meet with your Minoan contact.=/
/=You walk into town. Some of the buildings have been demolished — an earthquake perhaps — but most of the structures still stand. The smell of freshly baked bread leads you to a shaded market plaza. You see people lining up to a large cart, where a squad of Horned Guard are rationing food. The portions seem generous. Life goes on seemingly uninterrupted, though there is a certain... fragility to it all.=/
/=Further down the road a man standing on a barrel draws your attention. Half-naked, in a tattered robe and covered in geometric pattern tattoos. You know the type. He preaches the Truth of the Labyrinth with the intensity of the newly converted.=/
/=“You think us the enemy. We are nothing of the sort. We are the children thrown at the Minotaur’s mercy by a cruel king. We are the farmers denied the crops of our fields so the court can feast. We are the invalid, former soldiers of the Horned Guard, discarded as soon as our usefulness has ceased. We are you. We know of your suffering. We know your suffering. And we are here to tell you you are suffering for naught. There is no meaning to it. No meaning to any of it. The sooner you accept it, the sooner your suffering can end...”=/
/=You notice the sermon falls on fertile ground and many of the passersby slow down or stop to listen. You have heard this “Truth” before and you know where it leads.=/
Choose a party leader. The leader chooses:
Stop the Labyrinthian from spouting lies. Labyrinthians: Diplomacy -1.
Allow him to say his piece. Labyrinthians: Diplomacy +1.